I'm thrilled to announce that Dreamscaper is now available. To set a dream to music over these past couple of years has been...well, like a dream. I poured my heart into this soundtrack just as much as the rest of the team did into the game. I think the end result is something very special. But I honestly had a good idea it would be special from the outset.

A game about battling inner demons inside a dreamscape sounded like a…well, dream come true for any music maker. Okay — I’ll stop that. But know it really was like being in my own sort of dreamscape being able to be completely free to create and explore what this game’s world would sound like. It ended up being a dynamic soundtrack, with music that dreamily morphs between a calm, exploratory lull up to a full-on nightmare’s pace. As main character Cassidy struggles with inner demons and memories I did my best to express that all through music too. This ended up really pushing my boundaries and I’m very happy with where I was able to take it all.

It’s best if you just hear and see it for yourself. This is probably the proudest I’ve ever been of something I’ve worked on. I suppose you only really feel that way when your self expression comes through loud and clear. I feel lucky to have gotten there.

Of course, we all hope this game does well after the years of work that went into it. But I was telling the team last night that somehow I have this strange sort of calm, resounding peace about Dreamscaper. No nerves at all. Like a warm memory that everyone gets to share in.

Please check it out. Also, check out our amazing launch trailer, right above! Creating the music for that was a thrill!

1 Comment